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<channel>
	<title>Pixel Bunneh</title>
	
	<link>http://www.pixelbunneh.com</link>
	<description>Tips, Trick and Tutorials for Virtual Content 3D and Graphics</description>
	<pubDate>Sat, 03 Jan 2009 02:52:44 +0000</pubDate>
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		<title>The World of MicroStock</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/ld-NyV_dpm8/</link>
		<comments>http://www.pixelbunneh.com/2009/01/02/the-world-of-microstock/#comments</comments>
		<pubDate>Sat, 03 Jan 2009 02:52:44 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Digital Photography]]></category>

		<category><![CDATA[Textures]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[microstock]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=734</guid>
		<description>It pays, it really does.  You can have fun making things, and make a bit of money off them also!  There are a few good microstock sites out there, Shutterstock being my favorite for a couple reasons.  The site is easy to use for submitters, and the review team is super fast at [...]
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/o9a_sjbMD8IG4iEUF2jRyfe5nFI/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/o9a_sjbMD8IG4iEUF2jRyfe5nFI/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=yNqVLqAs"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=xu6xVuJL"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=xu6xVuJL" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=1cDTQU9I"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Fn6AAqmh"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=Fn6AAqmh" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0eeM2RE7"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=qY4ZHmEa"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=KFHU2JVI"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=krXrdTeG"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=krXrdTeG" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=PF3JalVw"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=kdNIbkb9"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=kdNIbkb9" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/ld-NyV_dpm8" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2009/01/02/the-world-of-microstock/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2009/01/02/the-world-of-microstock/</feedburner:origLink></item>
		<item>
		<title>Why aren’t you using Filter Forge?</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/uUExGhirjhY/</link>
		<comments>http://www.pixelbunneh.com/2009/01/02/why-arent-you-using-filter-forge/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 16:50:19 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Textures]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=727</guid>
		<description>Honestly, I can&amp;#8217;t think of a tool I use more often other than Photoshop, to make graphics.  Filter Forge is an awesome tool that I would hate to have to do without.  Check it out, you can take a super simple graphic and make it into something awesome:
Pretty cool hunh?  And the graphic I started [...]
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/cjjYWuZVzUYniFEKnnTemIK6PUI/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/cjjYWuZVzUYniFEKnnTemIK6PUI/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=7UcM3gGi"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=fXgFX5Tx"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=fXgFX5Tx" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=KJxxDYn7"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=fG6pZcxW"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=fG6pZcxW" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=mHYd8AkG"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=x74mEAp1"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=7BXwl5qN"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=WTInnau8"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=WTInnau8" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=xRRhKyTl"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Xq7SpfXk"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=Xq7SpfXk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/uUExGhirjhY" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://www.pixelbunneh.com/2009/01/02/why-arent-you-using-filter-forge/</feedburner:origLink></item>
		<item>
		<title>Free Illustrator Rainbow Brushes</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/fUAhoV0POUY/</link>
		<comments>http://www.pixelbunneh.com/2008/12/31/free-illustrator-rainbow-brushes/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 16:32:06 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Illustrator]]></category>

		<category><![CDATA[Textures]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=720</guid>
		<description>I&amp;#8217;ve been busy with Christmas and New Years, but being sick of the cold weather I was looking forward to Spring and made these.
These should work in all versions of Illustrator.
Hope you enjoy them  

Rainbow Brushes (6)
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/MguIT_7ethQ6GlzPGeI6guwVqE8/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/MguIT_7ethQ6GlzPGeI6guwVqE8/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=sZQdcJjs"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=u2X4fknU"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=u2X4fknU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=G735m4jF"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=90swyFOY"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=90swyFOY" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=xbFPEKYn"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=tXsiik4U"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Gs0djEB0"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=v8cbbX4v"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=v8cbbX4v" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=B9r9Rtnr"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=1q8fKB47"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=1q8fKB47" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/fUAhoV0POUY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/12/31/free-illustrator-rainbow-brushes/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/31/free-illustrator-rainbow-brushes/</feedburner:origLink></item>
		<item>
		<title>Adobe Illustrator CS4: Open Path Dilemma</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/R_R3riH8dXI/</link>
		<comments>http://www.pixelbunneh.com/2008/12/19/adobe-illustrator-cs4-open-path-dilemma/#comments</comments>
		<pubDate>Fri, 19 Dec 2008 17:39:10 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Illustrator]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=714</guid>
		<description>If you&amp;#8217;re working with vectors, leaving open paths in your work is a big no no (I discovered the hard way).  Unfortunately, Illustrator doesn&amp;#8217;t come with a built in way of finding and closing open paths, so you&amp;#8217;re left to eyeball it which in a complex vector doesn&amp;#8217;t always work so well.
For older versions [...]
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&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=WfxqFUhs"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=np9U7PX8"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=np9U7PX8" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=vJmAolEw"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=mvDPCzCb"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=mvDPCzCb" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=d6eYjgIg"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=vb4euFCL"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=6BermAiT"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=00FxSEX6"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=00FxSEX6" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=pgn94LUu"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=1xetegvH"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=1xetegvH" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/R_R3riH8dXI" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/12/19/adobe-illustrator-cs4-open-path-dilemma/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/19/adobe-illustrator-cs4-open-path-dilemma/</feedburner:origLink></item>
		<item>
		<title>Free Christmas Vector Banner</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/tPUNaLpZFvQ/</link>
		<comments>http://www.pixelbunneh.com/2008/12/10/free-christmas-vector-banner/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 01:37:26 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Illustrator]]></category>

		<category><![CDATA[Textures]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=698</guid>
		<description>I love the holidays :)  The .zip file contains a CS4 .ai file, a legacy .ai file and a .png.
Christmas Banner (10)
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/0GYvstO8Kis4akyS8YRFAZ_Xysc/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/0GYvstO8Kis4akyS8YRFAZ_Xysc/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Uc4jw2yj"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0owTEeiX"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=0owTEeiX" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=9wHck8sv"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=6MSjlUnj"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=6MSjlUnj" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=931cI1iz"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=mjvxlwpu"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=289tlbDS"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=7OgY3u2j"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=7OgY3u2j" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=4Sp5uwLy"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=fjfenAuG"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=fjfenAuG" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/tPUNaLpZFvQ" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/10/free-christmas-vector-banner/</feedburner:origLink></item>
		<item>
		<title>Free Vector Holiday Tree Scene for Adobe Illustrator</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/e2P414IbKok/</link>
		<comments>http://www.pixelbunneh.com/2008/12/06/free-holiday-tree-scene-for-adobe-illustrator/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 03:14:52 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Daz Studio]]></category>

		<category><![CDATA[Illustrator]]></category>

		<category><![CDATA[Virtual Worlds]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=682</guid>
		<description>Christmas Tree Scene (10)
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/gxEezLQ6ngOKm2mk7o7kZUrBL3M/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/gxEezLQ6ngOKm2mk7o7kZUrBL3M/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=7895oAet"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=BqVNya9s"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=BqVNya9s" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=QMl53uzI"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=rRQvaexl"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=rRQvaexl" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=vwNsAY4d"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=GAPiEOCF"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=oXZD0GPT"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0qXs1ctx"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=0qXs1ctx" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=pUOGyBND"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=HPufiJ6q"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=HPufiJ6q" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/e2P414IbKok" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/12/06/free-holiday-tree-scene-for-adobe-illustrator/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/06/free-holiday-tree-scene-for-adobe-illustrator/</feedburner:origLink></item>
		<item>
		<title>Vector Goodness</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/gPmvTYCRBxA/</link>
		<comments>http://www.pixelbunneh.com/2008/12/06/vector-goodness/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 06:03:02 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=678</guid>
		<description>No time to play today!
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/GQz0ZRbZ1H88PLJbvewhBAnPPvQ/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/GQz0ZRbZ1H88PLJbvewhBAnPPvQ/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=aDCqdRYC"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=nyBVR0Qh"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=nyBVR0Qh" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=n0fxn92S"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=lm03uPsz"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=lm03uPsz" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=TA1ptLc8"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0eDHSKB0"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=URSr3IqL"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=NN8EFjWY"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=NN8EFjWY" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=1kW6vCoA"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=9UGUKzVn"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=9UGUKzVn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/gPmvTYCRBxA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/12/06/vector-goodness/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/06/vector-goodness/</feedburner:origLink></item>
		<item>
		<title>Second Life Texture Sale: Sculpted Prim Teaset Textures</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/hC-kcaHDNyI/</link>
		<comments>http://www.pixelbunneh.com/2008/12/04/sculpted-teaset-textures/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 16:59:35 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[Shop Items]]></category>

		<category><![CDATA[Textures]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=636</guid>
		<description>Textures are 1024 x 734.  I&amp;#8217;ve added a sculpted creamer (the base of the cup you see to the right in the picture) for you to test the textures on.  
There are twelve textures included in the file, the edge textures aren&amp;#8217;t in the picture. Once purchased, you will be sent a download link for [...]
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&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=M5MDpXCM"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=uoG9jtRt"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=uoG9jtRt" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=DzNT1654"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=PcdysXjy"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=PcdysXjy" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=RO8hctY9"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=eLKNoF86"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=RcOcdKff"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=D1PRVGYt"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=D1PRVGYt" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=PlMBHcWF"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=lDAVuoeV"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=lDAVuoeV" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/hC-kcaHDNyI" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/12/04/sculpted-teaset-textures/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/12/04/sculpted-teaset-textures/</feedburner:origLink></item>
		<item>
		<title>Fun with Pictures</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/zBPp5iFiNfc/</link>
		<comments>http://www.pixelbunneh.com/2008/11/29/fun-with-pictures/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 20:42:42 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Digital Photography]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=569</guid>
		<description>I&amp;#8217;ve been working a bit with some pictures I had on file, just having fun over the holiday weekend  

One issue I have with digital cameras is the automatic focus, it seems that the camera never focuses on what I want it to and I end up with a lovely close up of a [...]
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&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=8DmVZbLp"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=PhLTe1sR"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=PhLTe1sR" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=7ycEX9mx"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=QkZ1GhKN"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=QkZ1GhKN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=drYZdv9R"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=4EFcR9IP"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=lAqwqWJy"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=yQgvyuuN"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=yQgvyuuN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=mu7xWzGn"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=R32gxRtL"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=R32gxRtL" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/zBPp5iFiNfc" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/11/29/fun-with-pictures/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/11/29/fun-with-pictures/</feedburner:origLink></item>
		<item>
		<title>Painted Kitty</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/dCdGrSAt97w/</link>
		<comments>http://www.pixelbunneh.com/2008/11/28/painted-kitty/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 00:51:15 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=563</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/xwNrm2R3h5cosggZNupJ_5OyHBI/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/xwNrm2R3h5cosggZNupJ_5OyHBI/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Qu4g86vm"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=WyntrUAh"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=WyntrUAh" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=W9s6ERZE"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0Q5ww0vf"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=0Q5ww0vf" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=2a2XPqZR"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0azov3dU"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=wpldjT3e"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=kLJXBAki"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=kLJXBAki" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=jYVt5gGt"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=fUIUQs5Z"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=fUIUQs5Z" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/dCdGrSAt97w" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/11/28/painted-kitty/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/11/28/painted-kitty/</feedburner:origLink></item>
		<item>
		<title>Tutorial: Making Hair in GIMP</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/wNLC74wtVcw/</link>
		<comments>http://www.pixelbunneh.com/2008/11/17/tutorial-making-hair-in-gimp/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 18:56:52 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[gimp]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=538</guid>
		<description>I needed some hair for a render I&amp;#8217;m working on and thought someone might appreciate a tutorial on how to make hair with The GIMP.  This will work for any hair you&amp;#8217;re trying to make, including textures for Second Life.
You&amp;#8217;ll want to fill with which ever base color you want your hair to be, in [...]
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/g2TB0Wl3h5Y0QPGHDoW-ojbdvf4/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/g2TB0Wl3h5Y0QPGHDoW-ojbdvf4/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=MmG8YNUm"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=wwat3Oau"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=wwat3Oau" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=278YcD0r"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=UywSzz4u"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=UywSzz4u" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=f9JwYtLs"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=1bIJFwYG"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=6HWuSCKY"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=zwaumTTj"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=zwaumTTj" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=MWzqeUD6"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=PsfpGVlP"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=PsfpGVlP" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/wNLC74wtVcw" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/11/17/tutorial-making-hair-in-gimp/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/11/17/tutorial-making-hair-in-gimp/</feedburner:origLink></item>
		<item>
		<title>Free Texture Resources</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/KYXjwgaqSTk/</link>
		<comments>http://www.pixelbunneh.com/2008/11/16/free-texture-resources/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 19:49:25 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=532</guid>
		<description>I&amp;#8217;m always looking for a texture, a bit of this or that to go with something else I&amp;#8217;m making, and I&amp;#8217;ve spent a lot of time searching the interwebs for them.  Here&amp;#8217;s a few sites you might find useful for your texture needs.  As always, please check the usage rules before you use them in [...]
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/J2MAgETBlY3RFR1Huuhs73-d000/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/J2MAgETBlY3RFR1Huuhs73-d000/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=JxVE5vLv"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=RXwTikRw"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=RXwTikRw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=EIqaIUVP"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=FSoZEyFw"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=FSoZEyFw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=m4XtgLWl"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=MFc46QOe"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=iakNENH4"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=pkQqVQK5"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=pkQqVQK5" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=nBhh77BP"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=RejRrkYb"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=RejRrkYb" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/KYXjwgaqSTk" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/11/16/free-texture-resources/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/11/16/free-texture-resources/</feedburner:origLink></item>
		<item>
		<title>Digimarc Digital Watermarking</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/rz8-tJFIUcM/</link>
		<comments>http://www.pixelbunneh.com/2008/10/16/digimarc-digital-watermarking/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 20:20:17 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=491</guid>
		<description>If you do a lot of graphic arts, or photography, Digimarc offers the only major watermarking system that I&amp;#8217;m aware of.  With a subscription you can track your watermarks, and even use Digimarcs backup system which is kind of cool.  As of now, the plugin only supports Photoshop and Adobe Photoshop Elements which seems pretty [...]
&lt;p&gt;&lt;a href="http://feedads.googleadservices.com/~a/ICYE2m4T5vjE9CvEKzuNqSAbkhE/a"&gt;&lt;img src="http://feedads.googleadservices.com/~a/ICYE2m4T5vjE9CvEKzuNqSAbkhE/i" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=eKp955Ve"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=I7lTbrWp"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=I7lTbrWp" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=8dboGsAN"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=2ALs1fCK"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=2ALs1fCK" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=hF5A4beS"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=KcPCebOL"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=3rHJNw5O"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=mlN4LCWu"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=mlN4LCWu" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=Dq2uAOAs"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=6nm8KrAF"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=6nm8KrAF" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/rz8-tJFIUcM" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/10/16/digimarc-digital-watermarking/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/10/16/digimarc-digital-watermarking/</feedburner:origLink></item>
		<item>
		<title>Sketchup and Home Improvement</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/0-ISVNW8FGc/</link>
		<comments>http://www.pixelbunneh.com/2008/10/14/sketchup-and-home-improvement/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 13:54:27 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=484</guid>
		<description>Speaking of home renovations, I had the idea that I would do a 3D mockup of what we&amp;#8217;re planning to do with our bathroom, you know, to get an better feel for what would fit where etc.  The first problem I ran into is that most 3D applications don&amp;#8217;t use feet or inches (or meters [...]
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&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=IJW1UIzg"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=0mJUh66m"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=0mJUh66m" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=5Ziu3v1m"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=E0O76isa"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=E0O76isa" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=AKgt6Xkh"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=2TJVdnKZ"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=hlOEQMsZ"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=RthAi9wq"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=RthAi9wq" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=eerJQti1"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=S8dGU6MM"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=S8dGU6MM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/0-ISVNW8FGc" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.pixelbunneh.com/2008/10/14/sketchup-and-home-improvement/feed/</wfw:commentRss>
		<feedburner:origLink>http://www.pixelbunneh.com/2008/10/14/sketchup-and-home-improvement/</feedburner:origLink></item>
		<item>
		<title>FilterForge and Photoshop Brushes</title>
		<link>http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~3/n17JmhUvjoo/</link>
		<comments>http://www.pixelbunneh.com/2008/10/06/filterforge-and-photoshop-brushes/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 23:40:51 +0000</pubDate>
		<dc:creator>Pixel Bunneh</dc:creator>
		
		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[texturing]]></category>

		<guid isPermaLink="false">http://www.pixelbunneh.com/?p=471</guid>
		<description>Been busy with other things recently, sorry about that.  If I could renovate my home with the same speed and detail I can do one in 3D, I would be a very happy Bunneh.  Alas, I can&amp;#8217;t.
Anyway, in my spare time I&amp;#8217;ve been working on some textures for a Halloween themed set for Second Life.  [...]
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&lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=nLfinHBy"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=zd8Ne8Lt"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=zd8Ne8Lt" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=i1paC2UP"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=50" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=P82Im1y0"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=P82Im1y0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=i2eroBeU"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=43" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=fyHeMwXb"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=52" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=ahfLwEt9"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=54" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=ZfjRJGpC"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=ZfjRJGpC" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=ez1xgbOR"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?d=129" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?a=ZFI2cLrK"&gt;&lt;img src="http://feedproxy.google.com/~f/PixelBunnehvirtualContent3dAndGraphics?i=ZFI2cLrK" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feedproxy.google.com/~r/PixelBunnehvirtualContent3dAndGraphics/~4/n17JmhUvjoo" height="1" width="1"/&gt;</description>
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